Hey! This 3D character was created for the Zug Zug Challenge, from concept to final model!
The challenge was themed around the Game of Thrones universe, and I decided to explore a reality where Targaryen blood does not grant the ability to ride dragons, but instead causes its bearers to become part of the dragon itself.
This version of Daenerys differs from both the show and the books. In this form, she has been consumed by draconic power, transforming all of Westeros into a World of Blood and Ash...
I had a lot of fun working on this challenge and creating a hand-painted character. It was a great opportunity to improve my 3D art skills while exploring every stage of the production pipeline.
I worked on the project from producing the concept to the final renders, including sculpting, modeling, texturing, and presentation. The workflow was:
Concept in Photoshop and Procreate > Blocking and refining in Zbrush> Retopology and uvs in Blender>Bakes in Marmoset > Painting in Substance Painter 3D > Rigging Blender > Render Marmoset